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Eeyou Istchee Bodies of Water | Somatechnics
In the Eastern James Bay Cree Nation, a region known as Eeyou Istchee, water (neebee/Nîpîy) is a multiplicity of things and qualities: it is quantified as potentials in the reservoirs of HydroQuébe...
The Rhetoric of Lived Experience in the Scottish Government’s Policymaking | Scottish Affairs
The relationship between evidence and policy is never straightforward. Notwithstanding, we should reasonably expect that policy formulation should draw on well-established bodies of knowledge from ...
Frankenstein and the Political Gothic: The Creature as Refugee | Gothic Studies
As a being whose mind is developing under the influence of political theories and the anecdotal evidence of the French De Lacey family, Victor Frankenstein’s creature is a complex collection of ide...
The Spanish Sub-Stratum in Joseph Conrad’s Gaspar Ruiz | Comparative Critical Studies
This essay seeks to establish how Joseph Conrad's Gaspar Ruiz (1906), a novella written in English but set entirely in Spanish-speaking South America, systematically affirms and reiterates its Hisp...
Halifu Osumare, Dancing the Afrofuture: Hula, Hip-Hop, and the Dunham Legacy | Dance Research
The book validates the notion that knowledge- generating and knowledge-recording can exist simultaneously.
Composing and Decomposing: A Deleuzian Account of Ornamental Repetition | Deleuze and Guattari Studies
Based on Deleuze’s understanding of creative productivity as an expression of one’s mental desiring-machine, the paper proposes an innovative insight into the ambiguous – constructive and destructi...
Performing Liberty and Empire on the Ballet Stage: Mirsa in Transatlantic Context | Dance Research
Maximilien Gardel's ballet Mirsa (1779) takes place on an unidentified French colonial island in the Americas. This popular ballet was restaged and reworked across Europe, as well as in the French ...
Can Multimodal Large Language Models Annotate Low- and High-Level Features of Multimodal Artefacts? | International Journal of Humanities and Arts Computing
Multimodal large language models (MLLMs) have sparked interest among scholars in digital humanities as they present a viable method for large-scale analysis of multimodal data. For the study of mul...
Uncovering and the Uncanny: The Roguelike as Gothic Game | Gothic Studies
This article explores the gothic dimensions of Roguelike video games, through procedural content generation (PCG) and its impact on spatiality and narrative. Focusing on The Binding of Isaac: After...
The Paradox of Anthroponormative Restriction: Artistic Artificial Intelligence and Literary Writing | CounterText
Artificial Intelligence, in the shape of stochastic machine learning models, has seen an increased use in artistic production in recent years. However, it makes an immense difference if such an ‘ar...
